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	<id>https://www.stellarkennings.net/w/index.php?action=history&amp;feed=atom&amp;title=HSHSalia</id>
	<title>HSHSalia - Revision history</title>
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	<updated>2026-04-19T17:09:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.stellarkennings.net/w/index.php?title=HSHSalia&amp;diff=622&amp;oldid=prev</id>
		<title>TShinjitsu: placeholder for now.</title>
		<link rel="alternate" type="text/html" href="https://www.stellarkennings.net/w/index.php?title=HSHSalia&amp;diff=622&amp;oldid=prev"/>
		<updated>2024-05-27T08:54:35Z</updated>

		<summary type="html">&lt;p&gt;placeholder for now.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Personnel Background Data ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:75em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Personnel Background&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! XP Total !! XP Spent &lt;br /&gt;
|-&lt;br /&gt;
| 4050 || 3250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! ----- !! ----- !! ----- !! ----- !! Relevant Notes&amp;lt;br&amp;gt;(Lifepath results)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name:&amp;lt;/b&amp;gt; || Salia Takeshima || &amp;lt;b&amp;gt;Age&amp;lt;/b&amp;gt; || 28 || (+4, +6) years&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Nationality:&amp;lt;/b&amp;gt;  || O-12 || &amp;lt;b&amp;gt;Heritage:&amp;lt;/b&amp;gt; || Yu Jing (Shualai) || Faction Skill: Tech [+1 Expertise, Signature, +1 Focus], Education [+1 Expertise]&lt;br /&gt;
Talent: Natural Engineer (May reroll any dice that did not generate a success, must accept new result) (-1 LP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Sex:&amp;lt;/b&amp;gt;  || Female || &amp;lt;b&amp;gt;Gender:&amp;lt;/b&amp;gt;  || Female || -----&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Birth Host:&amp;lt;/b&amp;gt;  || +0 || &amp;lt;b&amp;gt;Body Host&amp;lt;/b&amp;gt;: || +0 || +0 LP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Homeworld:&amp;lt;/b&amp;gt;  || Human&amp;#039;s Edge || &amp;lt;b&amp;gt;Current Faction:&amp;lt;/b&amp;gt;  || O-12 ||  Human Edge  (Language: Yujingyu) [+1 Awareness +1 Agility] [Tech +1 Expertise] [-1 LP] [10 left] (Kibo Station) (-1 LP)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Social Status:&amp;lt;/b&amp;gt;  || Demogrant || &amp;lt;b&amp;gt;Home Environment:&amp;lt;/b&amp;gt;  || Frontier Life || Demogrant [Personality +1] [Earnings 2]&lt;br /&gt;
Yu Jing Status: Shualai (Language +Japanese) Home Status: Frontier Life [+1 Brawn] [Resistance +1 Expertise] [-1 LP] [9 left]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Youth Event:&amp;lt;/b&amp;gt;  || Discovered street racing  || ----- || ----- || -1 LP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Education:&amp;lt;/b&amp;gt;  || Military || ----- || ----- || 8 left]&lt;br /&gt;
Education: Military Training [-1 LP] [7 left] (Yu jing military academy)&lt;br /&gt;
[+2 Brawn +1 Agility -1 Intelligence], &lt;br /&gt;
&lt;br /&gt;
10 Brawn 9 Agi 6 Int&lt;br /&gt;
&lt;br /&gt;
[Acrobatics +1 Expertise, Athletics +1 Expertise, Ballistics +1 Expertise,&lt;br /&gt;
 Close Combat +1 Expertise, Observation +1 Expertise]&lt;br /&gt;
[Tech +1 Education +1]&lt;br /&gt;
[Signature: Close Combat, gain first talent]&lt;br /&gt;
Martial Artist: When making melee attack, may reroll [num of close combat talents] acquired.&lt;br /&gt;
[Gear: Armoured Clothing (Dress Uniform), Pistol]&lt;br /&gt;
Gear Stats:&lt;br /&gt;
Pistol [Range: R/C; 1+4§, Burst 1, 1H, Standard Ammo, Viscious 1]&lt;br /&gt;
Armoured Clothing (Dress Uniform): [1 Arm, 1 Leg, Hidden Armour 2], -1 LP&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Adolescent Event:&amp;lt;/b&amp;gt;  || You became involved in an underground fighting ring.|| ------ || ----- ||  (Close Combat +1 Expertise] [-1 LP] &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt; &lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Japanese, Yujingyu&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Infinity Points !! Refresh !! Reaction Tracker&lt;br /&gt;
|-&lt;br /&gt;
| n/a || 2&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt; || n/a&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
||&lt;br /&gt;
[[File:Placeholder-salia.jpg|275px|thumb|center|Placeholder image]]&lt;br /&gt;
 &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Career !! Duration !! Event !! Relevant Notes (Lifepath results)&lt;br /&gt;
|-&lt;br /&gt;
| Phase 1 || NeoBushi || 4 || The official Party line ruled your death an accident. But you know the truth (-2 LP); SKILLS: Close Combat, Resistance , Discipline, Education, Acrobatics Signature: Discipline +1 Expertise&lt;br /&gt;
|-&lt;br /&gt;
| Phase 2 || Special Forces (O-12) || 6 || Salia&amp;#039;s mother&amp;#039;s best friend contacted her for help with a desperate debt, and Salia assisted her. (Debt 4) (-2 LP); &lt;br /&gt;
Survival, Resistance, Ballistics, Close Combat, Discipline; Jaded; Earnings 3&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Traits&lt;br /&gt;
|-&lt;br /&gt;
| For The Good of the Family&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
! Extended History and Description&lt;br /&gt;
|-&lt;br /&gt;
| Salia was born in Human&amp;#039;s Edge on one of the Yu Jing stations primarily managed by the ethnic Japanese population. She had a fairly normal population for someone of her society class, but she was always a second class citizen. In a way, the encounters of her youth drove her to first encounter street racing, but later she got involved in an underground fighting ring, which would determine her path in life. Becoming what was called a modern samurai by the Japanese, and a neobushi by everyone else, she wandered through the StateEmpire to master her blade. This consistently took her to the more wild places, but she died during this time.&lt;br /&gt;
&lt;br /&gt;
While this was &amp;#039;an accident&amp;#039;, it was clear to her, that it wasn&amp;#039;t even she hadn&amp;#039;t even reached into a place that she wasn&amp;#039;t supposed to go into, but she had been killed for who she was. While she knows largely why she was killed, and can make a good guess why, she chose to not avenge it since it could possibly drive retribution towards her family. Peculiarly, while she was resurrected, the Lhost she was resurrected to was a custom model, and sometimes Salia has very much wondered if there was a deeper tie there.&lt;br /&gt;
&lt;br /&gt;
These events drove her to leave the StateEmpire, renouncing her heritage, and join O-12. With her focus on melee tactics, she was a natural fit for the O-12 special forces and joined them. Her career there was largely unremarkable, excluding when her mother&amp;#039;s friend contacted her for assistance, and while Salia assisted them, she incurred a moderate debt that took her some time to pay off. &lt;br /&gt;
&lt;br /&gt;
Salia is a short woman of almost exclusively Japanese descent, despite her first name, and has short black hair and very dark green eyes. &lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:60em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Defenses&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Damage Tracker&lt;br /&gt;
|-&lt;br /&gt;
| Firewall || - || - || - || - || - || - || - || X || X || X || X || X || X || X || X || Breaches ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || - || - || - || - || - || - || - || - || - || - || - || - || - || X || X || Metanoia||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Vigor || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || Wounds ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Defenses&lt;br /&gt;
|-&lt;br /&gt;
| Security || 0&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 0&lt;br /&gt;
|-&lt;br /&gt;
| BTS || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Harm Effects:  &lt;br /&gt;
|-&lt;br /&gt;
| ||  || &lt;br /&gt;
|-&lt;br /&gt;
|  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Armor:&amp;lt;/u&amp;gt; || Powered Combat Armor&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Qualities:&amp;lt;/b&amp;gt; || Comms, Exoskeleton 3, Kinematika, Self-Repairing&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Hit Location|| Soak Value || Die Roll&lt;br /&gt;
|- &lt;br /&gt;
| Head || 4 || 1-2&lt;br /&gt;
|- &lt;br /&gt;
|R.Arm || 3 || 3-5&lt;br /&gt;
|-&lt;br /&gt;
| L. Arm || 3  || 6-8&lt;br /&gt;
|-&lt;br /&gt;
| Torso || 5 || 9-14&lt;br /&gt;
|-&lt;br /&gt;
|  R.Leg || 3 || 15-17&lt;br /&gt;
|-&lt;br /&gt;
| L.Leg || 3 ||18-20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:40em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Offense&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || Teseum Chopper&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Range&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Burst&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Size&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Qualities:&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Ammo&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1+9&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt; || Melee || - || Unbalanced || Non-hackable, Piercing 4, Vicious 2 || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name:&amp;lt;/b&amp;gt; || Combi Rifle&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Damage&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Range&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Burst&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Size&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Qualities:&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Ammo&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 1+6&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt; || C/M || 2 || 2H || MULTI Light Mod, Vicious 1 || Standard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Ammo&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name/Type&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Qualities&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Reloads&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Standard || Reloads&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Bonus Damage.&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Attribute&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Bonus&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ≤8 || None&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +1&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10-11 || +2&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12-13 || +3&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14-15 || +4&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16+ || +5&amp;lt;b&amp;gt;§&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Bonus Damage&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Type of Attack&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Attribute&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Infowar || Intelligence&lt;br /&gt;
|-&lt;br /&gt;
| Psywar || Personality&lt;br /&gt;
|-&lt;br /&gt;
| Melee || Brawn&lt;br /&gt;
|-&lt;br /&gt;
| Ranged || Awareness&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:35em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Attributes &amp;amp; Skills&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Attribute !! Score&lt;br /&gt;
|-&lt;br /&gt;
| Agility || 12&lt;br /&gt;
|-&lt;br /&gt;
| Awareness || 10 &lt;br /&gt;
|-&lt;br /&gt;
| Brawn || 14&lt;br /&gt;
|-&lt;br /&gt;
| Coordination || 8&lt;br /&gt;
|-&lt;br /&gt;
| Intelligence || 7&lt;br /&gt;
|-&lt;br /&gt;
| Personality || 8 &lt;br /&gt;
|-&lt;br /&gt;
| Willpower || 9 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Host Type: !! LHost&lt;br /&gt;
|-&lt;br /&gt;
| Agi || 0&lt;br /&gt;
|-&lt;br /&gt;
| Awa || 0&lt;br /&gt;
|-&lt;br /&gt;
| brw || 1&lt;br /&gt;
|-&lt;br /&gt;
| Coo || 0&lt;br /&gt;
|-&lt;br /&gt;
| Int || 0&lt;br /&gt;
|-&lt;br /&gt;
| Per || 0&lt;br /&gt;
|-&lt;br /&gt;
| Wil || 0&lt;br /&gt;
|-&lt;br /&gt;
| Host Attributes || Increased Brawn, Night Vision, Cosmetic Augmentation 2 (Cat Ears, Cat Tail), Inured to Disease, AR Eye Implants&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Skill !! Signature !! EXP !! FOC !! TN&lt;br /&gt;
|-&lt;br /&gt;
| Acrobatics (Agi) || No || 2 || O || 14&lt;br /&gt;
|-&lt;br /&gt;
| Close Combat (Agi) || Yes || 5 || 2 || 17&lt;br /&gt;
|-&lt;br /&gt;
| Stealth (Agi) || No || 2 || O || 14&lt;br /&gt;
|-&lt;br /&gt;
| Analysis (Awa) || No || O || O || 10&lt;br /&gt;
|-&lt;br /&gt;
| Extraplanetary (Awa) || No || O || O || 10&lt;br /&gt;
|-&lt;br /&gt;
| Observation (Awa) || No || 2 || 0 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Survival (Awa) || No || 1 || O || 13&lt;br /&gt;
|-&lt;br /&gt;
| Thievery (Awa) || No || O || O || 10&lt;br /&gt;
|-&lt;br /&gt;
| Athletics (Brw) || No || 1 || 0 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Resistance (Brw) || No || 3 || O || 17&lt;br /&gt;
|-&lt;br /&gt;
| Ballistics (Coo) || No || 2 || 0 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Pilot (Coo) || No || 0 || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Spacecraft (Coo) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Education (Int) || No || 2 || 1 || 9&lt;br /&gt;
|-&lt;br /&gt;
| Hacking (Int) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Medicine (Int) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Psychology (Int) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Science (Int) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Tech (Int) || Yes || 3 || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Animal Handling (Per) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Command (Per) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Lifestyle (Per) || No || O || O || 8&lt;br /&gt;
|-&lt;br /&gt;
| Persuade (Per) || No || 3 || O || 11&lt;br /&gt;
|-&lt;br /&gt;
| Discipline (Wil) || Yes || 2 || 1 || 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
*TALENTS&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Talent Name !! Skill !! Ranks &lt;br /&gt;
|-&lt;br /&gt;
| Natural Engineer || May reroll any dice that did not generate a success, must accept new result (Tech) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Martial Artist || When making a melee attack may reroll CC number of damage dice (5) (Close Combat)|| 1&lt;br /&gt;
|-&lt;br /&gt;
| Combat Specialist || Each point of momentum or heat char pays, provide 2 dice instead of one, normal max of 3d20 bonus still applies (Close Combat)|| 1&lt;br /&gt;
|-&lt;br /&gt;
| Stubborn || The character may reroll one d20 when making a Discipline test, but must accept the new result. (Discipline)|| 1&lt;br /&gt;
|-&lt;br /&gt;
| Jaded || Increase Resolve by 2 ranks for each rank of Jaded (Discipline) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Deflection || Characters reduce heat cost of defense or guard reactions using the CC skill by one. | 1&lt;br /&gt;
|- &lt;br /&gt;
| Quick Draw || May draw as a free (Close Combat)|| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gear==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Gear&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Assets !! Earnings !! Cashflow !! Shortfalls&lt;br /&gt;
|-&lt;br /&gt;
| 2.5 || 3 || 9 || 0&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Augmentations&amp;lt;/u&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt; Type &amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Location&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| AR Eye Implants || Cybernetic || Replacement (Eyes)&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Resources&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Quantity&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Gear&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Effect(s)s&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Medium Combat Armor || Medium Combat Armour/Combat/H2 T3 A2 L2 BTS 2 /MC: 2&lt;br /&gt;
|-&lt;br /&gt;
| Climbing Plus || Grant -2 difficuly on all climbing athletics test&lt;br /&gt;
|-&lt;br /&gt;
| Armoured Clothing (Dress Uniform) || [1 Arm, 1 Leg, Hidden Armour 2]&lt;br /&gt;
|-&lt;br /&gt;
| Garotte || see entry in book.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:45em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Geist&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Geist Name&amp;lt;/u&amp;gt; || Sarakawa Narumi &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;AGI&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;AWA&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;BRQ&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;COO&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;INT&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;PER&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;WIL&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 4|| 4  || 4 || 4 || 4 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Skills&amp;lt;/u&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Skill Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;EXP&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;FOC&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;TN&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hacking(INT) || 3 || 0 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Discipline(WIL) || 2 || 0 || 7&lt;br /&gt;
|-&lt;br /&gt;
| Education(INT) || 2 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Observation (AWA) || 1 || 0 || 4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Traits&amp;lt;/u&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;1&amp;lt;/b&amp;gt; || Quirk: Incorporates song lyrics into their advice || &amp;lt;b&amp;gt;4&amp;lt;/b&amp;gt; || Suspicious of Everything&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt; || Determinated to strengthen backbone || &amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt; || EEEEE&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;3&amp;lt;/b&amp;gt; || Cynical Humour || &amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt; || FFFFF&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Defenses&amp;lt;/u&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Firewall:&amp;lt;/b&amp;gt; || 7 || &amp;lt;b&amp;gt;Resolve:&amp;lt;/b&amp;gt; || 7 || &amp;lt;b&amp;gt;Structure:&amp;lt;/b&amp;gt; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Security:&amp;lt;/b&amp;gt; || 0 || &amp;lt;b&amp;gt;Morale:&amp;lt;/b&amp;gt; || 0 || &amp;lt;b&amp;gt;Armor:&amp;lt;/b&amp;gt; || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Harms&amp;lt;/u&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Breach&amp;lt;/b&amp;gt; || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Metanoia&amp;lt;/b&amp;gt; || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Faults&amp;lt;/b&amp;gt; || - || - || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Social==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:50em; text-align:center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot;| Social&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Lifestyles&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Rating&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Maintenance&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fashion || Demogrant ||  +0&lt;br /&gt;
|-&lt;br /&gt;
| Entertainment || Demogrant || +0&lt;br /&gt;
|-&lt;br /&gt;
| Food || Demogrant || +0&lt;br /&gt;
|-&lt;br /&gt;
| Housing || Demogrant || +0&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;u&amp;gt;Family&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Parents&amp;lt;/b&amp;gt; || Dearli Takeshima (Father), age 67, dead, Kaneko Takeshima (Mother), age 65, alive.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Spouse&amp;lt;/b&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Siblings&amp;lt;/b&amp;gt; || Shoyo Takeshima (brother), age 31&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Children&amp;lt;/b&amp;gt; || N/A&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Extended Family&amp;lt;/b&amp;gt; || Himeko Sagawa, age 70 (dead)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
||&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Faction Handler&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Identity&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Faction&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Contact Protocol&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B || C&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Contacts&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Notes&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
| &amp;lt;u&amp;gt;Fake IDs&amp;lt;/u&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Name&amp;lt;/b&amp;gt; || &amp;lt;b&amp;gt;Rating&amp;lt;/b&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A || B&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== XP Spending ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+2100 XP from sessions&lt;br /&gt;
-150 (400-250) for Deflection&lt;br /&gt;
-1000 Awareness 9-&amp;gt;10&lt;br /&gt;
-400 Observation 1-&amp;gt;2&lt;br /&gt;
-600 Stealth 0-&amp;gt;2&lt;br /&gt;
+350 XP from session [2450]&lt;br /&gt;
-100 XP Persuade 0-&amp;gt;1 (1/2 due to sensa)&lt;br /&gt;
+200 XP from session [2650]&lt;br /&gt;
-400 XP (to 0) Persuade 1-&amp;gt;2&lt;br /&gt;
+150 XP from session [2800]&lt;br /&gt;
+100 XP from session [2900]&lt;br /&gt;
+100 XP from session [3000]&lt;br /&gt;
+200 XP from session [3200]&lt;br /&gt;
+100 XP from session [3300]&lt;br /&gt;
-600 XP for Persuade 2-&amp;gt;3&lt;br /&gt;
+150 XP from session [3450]&lt;br /&gt;
+150 XP from session [3600]&lt;br /&gt;
+150 XP from session [3750]&lt;br /&gt;
+200 XP from session [3950]&lt;br /&gt;
+100 XP from session [4050]&lt;br /&gt;
&lt;br /&gt;
Total Gained: 4050 XP; Total Spent: 3250 XP; Total Remaining: 800 XP&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TShinjitsu</name></author>
	</entry>
</feed>